Vanishing Point
Unity, C#, ShaderLab, Blender, Substance Designer
Technical & Environment Artist
On this project, I…
- Assisted Lead Producer in scoping, art asset pipelines, timelines, and style documents
- Elevated 3D visual style through Unity shaders, concept art, and level population
- Integrated outsourced 3D art assets into project’s art pipelines
Synopsis
The software developer Brent Watters disappeared a decade ago, leaving his twelve-year-old daughter Eloise without answers––apart from the name of his last project, Asphodel.
Explore the mysteries of their family computer in Vanishing Point, a puzzle-platformer from COVE. Guide the virtual assistant Echo through platforming puzzles that blend 2D and 3D space. Together, Eloise and Echo may finally learn the secret behind Brent’s disappearance.